unity-mcp-playtest
This project tests whether gameplay-related elements in Unity can be delegated to the MCP, allowing the MCP to perform the QA workflow. Using the Unity 2D Roguelike project as an example, it implements simple stage play. A template for creating your own Unity MCP Server is also provided.
GitHub Stars
3
User Rating
Not Rated
Favorites
0
Views
36
Forks
0
Issues
0
This project tests whether gameplay-related elements in Unity can be delegated to the MCP, allowing the MCP to actually perform the QA workflow.
As an example project, the Unity 2D Roguelike project was used, and it was implemented to allow simple stage play.

You can create your own Unity MCP Server using unity-mcp-template.
MCP Gateway is a reverse proxy and management layer for Model Context Protocol (MCP) servers, designed for Kubernetes environments. It facilitates session-aware traffic routing and lifecycle management of MCP servers. The project offers enterprise-ready features such as telemetry, access control, and observability, making it suitable for scalable AI development platforms.