unity-mcp-playtest
This project tests whether gameplay-related elements in Unity can be delegated to the MCP, allowing the MCP to perform the QA workflow. Using the Unity 2D Roguelike project as an example, it implements simple stage play. A template for creating your own Unity MCP Server is also provided.
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Write the first reviewMCP Gateway is a reverse proxy and management layer for Model Context Protocol (MCP) servers, designed for Kubernetes environments. It facilitates session-aware traffic routing and lifecycle management of MCP servers. The project offers enterprise-ready features such as telemetry, access control, and observability, making it suitable for scalable AI development platforms.